Football Fusion 2 Mag Script

Football Fusion 2 Mag Script

Football Fusion 2 2 weeks ago
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Football Fusion 2 Mag Script Keyless
DeltaScripts
Play Game Game Link

Description

Vortex makes mag script. It’s a free script for the Football Fusion 2 Roblox game.

Script Features

mag auto lock

Compatible Executors

Script

loadstring(game: HttpGet("https://pastebin.com/raw/GDjjdp8e"))()
_G.PRED = 0.0345
 
 local Aiming = loadstring(game:HttpGet("https://raw.githubusercontent.com/packedyoutosleep/tester/main/silent", true))()
                            Aiming.TeamCheck(false)
 
 
                            local Workspace = game:GetService("Workspace")
                            local Players = game:GetService("Players")
                            local RunService = game:GetService("RunService")
                            local UserInputService = game:GetService("UserInputService")
 
 
                            local LocalPlayer = Players.LocalPlayer
                            local Mouse = LocalPlayer:GetMouse()
                            local CurrentCamera = Workspace.CurrentCamera
 
                            local DaHoodSettings = {
                                SilentAim = true,
                                AimLock = false,
                                Prediction = 0.157,
                                AimLockKeybind = Enum.KeyCode.E
                            }
                            getgenv().DaHoodSettings = DaHoodSettings
 
 
                            function Aiming.Check()
                            -------------
                                if not (Aiming.Enabled == true and Aiming.Selected ~= LocalPlayer and Aiming.SelectedPart ~= nil) then
                                    return false
                                end
 
                                -- // Check if downed
                                local Character = Aiming.Character(Aiming.Selected)
                                local KOd = Character:WaitForChild("BodyEffects")["K.O"].Value
                                local Grabbed = Character:FindFirstChild("GRABBING_CONSTRAINT") ~= nil
 
                                -- // Check B
                                if (KOd or Grabbed) then
                                    return false
                                end
 
                                -- //
                                return true
                            end
 
                            -- // Hook
                            local __index
                            __index = hookmetamethod(game, "__index", function(t, k)
                                -- // Check if it trying to get our mouse's hit or target and see if we can use it
                                if (t:IsA("Mouse") and (k == "Hit" or k == "Target") and Aiming.Check()) then
                                    local SelectedPart = Aiming.SelectedPart
 
                                    -- // Hit/Target
                                    if (DaHoodSettings.SilentAim and (k == "Hit" or k == "Target")) then
                                        -- // Hit to account prediction
                                        local Hit = SelectedPart.CFrame + (SelectedPart.Velocity * DaHoodSettings.Prediction)
 
                                        -- // Return modded val
                                        return (k == "Hit" and Hit or SelectedPart)
                                    end
                                end
 
                                -- // Return
                                return __index(t, k)
                            end)
                            local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
 
mouse.KeyDown:Connect(function(key)
 
    if key == "v" then
 
 
 
        if DaHoodSettings.SilentAim == false then
 
        DaHoodSettings.SilentAim = true
 
        else
 
        DaHoodSettings.SilentAim = false
 
        end
 
    end
 
 
end)
                            -- // Aimlock
                            RunService:BindToRenderStep("AimLock", 0, function()
                                if (DaHoodSettings.AimLock and Aiming.Check() and UserInputService:IsKeyDown(DaHoodSettings.AimLockKeybind)) then
                                    -- // Vars
                                    local SelectedPart = Aiming.SelectedPart
 
                                    -- // Hit to account prediction
                                    local Hit = SelectedPart.CFrame + (SelectedPart.Velocity * DaHoodSettings.Prediction)
 
                                    CurrentCamera.CFrame = CFrame.lookAt(CurrentCamera.CFrame.Position, Hit.Position)
                                end
                            end)
                            local ping 
local Value 
local pingValue 
local PingNumber 
 
game:GetService("RunService").RenderStepped:Connect(function()
 
     ping = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString()
     Value = tostring(ping)
     pingValue = Value:split(" ")
     PingNumber = pingValue[1]
 
     DaHoodSettings.Prediction = PingNumber / 1000 + _G.PRED
end)

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