San Diego Border NO KEY Script – Auto Farm, ESP, Auto Arrest, Silent Aim

San Diego Border NO KEY Script – Auto Farm, ESP, Auto Arrest, Silent Aim

114 views
San Diego Border NO KEY Script – Auto Farm, ESP, Auto Arrest, Silent Aim Keyless
DeltaDev
Play Game Game Link

Description

Improve your San Diego Border Roleplay experience with this keyless script, featuring automated farming, combat utilities, player ESP, and movement enhancements. Although the project is still under active development, it already includes several useful features and continues to receive regular improvements.

Note: This script is currently a work in progress. Some features may be experimental or unavailable until future updates.

Auto Farm Features

Auto Money Farm

  • Automatically farms in-game money.
  • Designed for continuous progression.
  • Requires your character to be inside a vehicle while farming.

Auto Arrest

Smart Auto Arrest

  • Automatically arrests eligible nearby players.
  • Targets players who are not inside vehicles.
  • Helps simplify law enforcement gameplay.

Combat Features

Silent Aim

  • Enhanced aiming assistance.
  • Improves target accuracy during supported gameplay.

ESP Features

Track important players and objects more easily with built-in ESP options.

ESP Utilities

  • Player ESP
  • Improved player visibility
  • Enhanced map awareness

Gameplay Notes

  • Auto Farm requires a vehicle to function properly.
  • Auto Arrest is designed to target players outside of vehicles.
  • Additional features are planned for future releases.

Planned Updates

Future versions may include:

  • More automation tools
  • Expanded ESP options
  • Additional player utilities
  • Performance improvements
  • New quality-of-life features
Features
Compatible Executors

Script

local TweenService = game:GetService("TweenService")
local RunService = game:GetService("RunService")
local CoreGui = game:GetService("CoreGui")
local Players = game:GetService("Players")

local function getGuiParent()
    if gethui and type(gethui) == "function" then 
        local ok, res = pcall(gethui)
        if ok and res then return res end
    end
    local ok, result = pcall(function() return game:GetService("CoreGui") end)
    if ok and result then return result end
    return Players.LocalPlayer:WaitForChild("PlayerGui")
end

local gui = Instance.new("ScreenGui")
gui.Name = "CEOLoader"
gui.ResetOnSpawn = false
gui.IgnoreGuiInset = true
gui.Parent = getGuiParent()

local bg = Instance.new("Frame")
bg.Size = UDim2.new(1, 0, 1, 0)
bg.BackgroundColor3 = Color3.fromRGB(15, 15, 20)
bg.Parent = gui

local container = Instance.new("Frame")
container.Size = UDim2.new(0, 300, 0, 150)
container.Position = UDim2.new(0.5, -150, 0.5, -75)
container.BackgroundTransparency = 1
container.Parent = bg

local spinner = Instance.new("ImageLabel")
spinner.Size = UDim2.new(0, 50, 0, 50)
spinner.Position = UDim2.new(0.5, -25, 0, 0)
spinner.BackgroundTransparency = 1
spinner.Image = "rbxassetid://3272492232"
spinner.ImageColor3 = Color3.fromRGB(255, 170, 0)
spinner.Parent = container

local statusText = Instance.new("TextLabel")
statusText.Size = UDim2.new(1, 0, 0, 30)
statusText.Position = UDim2.new(0, 0, 0, 60)
statusText.BackgroundTransparency = 1
statusText.Text = "Fetching Script..."
statusText.TextColor3 = Color3.fromRGB(255, 255, 255)
statusText.Font = Enum.Font.GothamBold
statusText.TextSize = 14
statusText.Parent = container

local barBg = Instance.new("Frame")
barBg.Size = UDim2.new(1, 0, 0, 6)
barBg.Position = UDim2.new(0, 0, 0, 100)
barBg.BackgroundColor3 = Color3.fromRGB(40, 40, 50)
barBg.BorderSizePixel = 0
barBg.Parent = container
Instance.new("UICorner", barBg).CornerRadius = UDim.new(1, 0)

local barFill = Instance.new("Frame")
barFill.Size = UDim2.new(0, 0, 1, 0)
barFill.BackgroundColor3 = Color3.fromRGB(255, 170, 0)
barFill.BorderSizePixel = 0
barFill.Parent = barBg
Instance.new("UICorner", barFill).CornerRadius = UDim.new(1, 0)

local spinConn
spinConn = RunService.RenderStepped:Connect(function()
    if gui.Parent then
        spinner.Rotation = (spinner.Rotation + 5) % 360
    else
        spinConn:Disconnect()
    end
end)

local function Update(text, progress)
    statusText.Text = text
    TweenService:Create(barFill, TweenInfo.new(0.3, Enum.EasingStyle.Quad), {Size = UDim2.new(progress, 0, 1, 0)}):Play()
end

Update("Fetching Script...", 0.2)
task.wait(0.5)

Update("Executing Hub...", 0.6)

local success, err = pcall(function()
    loadstring(game:HttpGet("https://pastebin.com/raw/XhRjR0SD"))()
end)

if success then
    Update("Loaded successfully!", 1.0)
    task.wait(1)
    gui:Destroy()
else
    statusText.Text = "Load Failed: " .. tostring(err)
    statusText.TextColor3 = Color3.fromRGB(255, 50, 50)
    task.wait(5)
    gui:Destroy()
end

Comments (0)

No comments yet. Be the first!